Final render anim 01 (realtime)
Final render anim 02 (realtime)
Unreal set up
Hello everyone, i'm glad to present you an other personal project.
This time it's based on a concept made by Yeonji Rhee for an NcSoft game in wich i don't own any rights (fan-made project).
Here's her portfolio : https://www.artstation.com/yeonji
This is a personal project I've held on for too long now and i was finaly able to finish it ! I always wanted to do some stylized stuff, i found her concept and fell in love with it.
I hope you'll like it :)
Soft used :
- Blender (modeling the tower)
- Zbrush (trimsheet + mountains modeling)
- Substance Painter and Designer (texturing all asset with the same ownmade smartmaterial + trimsheet for all wood parts)
- Unreal Engine 5 (rendering, shadering, lighting, compositing + handmade fog plane, wind effect, niagara FX))
- DaVinci Resolve (vids/shot final adjustment)